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Looty Games Environment Design

During my time at Looty Games, I developed and designed several levels for the game we were working on. With guidance from my Art Captain,

I gained experience in worldbuilding/setting and put together the environments above. Made with asset-packs and some custom models. All photos are from Roblox and do not contain any post edits.

RUIN Environment Design Lobby
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Level DesignS

The maps above were designs created for a top-down diablo-style camera. We originally incorporated verticality into the gameplay, but as we developed the game further, everything needed to be flattened out.

PaperPHONEBacking.jpg
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Level Sketches

Part of the process for building any level is of course, sketching.

Above you can see notes and sketch-work meant to convey the earliest stages of the level designs seen in the previous sections above.

These were all made while I worked at Looty Games. 

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