
Looty Games Environment Design
During my time at Looty Games, I developed and designed several levels for the game we were working on. With guidance from my Art Captain,
I gained experience in worldbuilding/setting and put together the environments above. Made with asset-packs and some custom models. All photos are from Roblox and do not contain any post edits.


Level DesignS

The maps above were designs created for a top-down diablo-style camera. We originally incorporated verticality into the gameplay, but as we developed the game further, everything needed to be flattened out.


Level Sketches

Part of the process for building any level is of course, sketching.
Above you can see notes and sketch-work meant to convey the earliest stages of the level designs seen in the previous sections above.
These were all made while I worked at Looty Games.

































